- Players have been demanding nerf in the OP Operator.
- Riot had hinted about the nerf in the previous patch.
- Here is all to know about the upcoming Operator nerf.
The details of the upcoming Operator nerf in patch 1.09 has been 'leaked', or better to say 'revealed' today. Valorant game designer has revealed the details of the OP nerf in an interview with Mendo [watch the video below]. Valorant players all over the world were demanding Operator be nerfed and Riot had already talked about the overpowered sniper in the previous patch notes 1.08. Well, enough talking, let's get to the details.
Valorant's Operator nerf details
- Price increased from 4500 to 5000
- Decreased scoped movement speed from 76% to 72%
- Adjusted deadzone from 30% movement speed to 15% movement speed
- Becomes inaccurate sooner and takes longer to become accurate again.
- Fire rate changed from 0.75 to 0.6
- Increased instant equip time from 0.3 to 0.5
- Leg damage from decreased from 127 to 120
How will these Operator nerfs impact your gameplay?
First things first, the price has been increased by 500 creds, that means it's new price will be 5000 creds. Well this means that teams will have to plan more about it, and teams will not 'invest' in Operator. The scoped movement speed has also received a slight nerf, but that should not impact the gameplay that much.
The weapon's deadzone will be adjusted from 30% movement speed from 15% movement speed. What that means is, you become inaccurate sooner while moving and it takes more time to gain the accuracy while stopping or stopped. The fire rate has been reduced from 0.75 to 0.6, which means you will be able to fire 20% fewer shots. The equip time will be increased from 0.3 to 0.5.
After combining all the above mentioned points and other nerfs, we can say that the jump-land shots, which are pretty much famous right now, will be tougher to implement. Thank God that sniper main Jett players will now be easier to counter.